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Tokeizara Clan [Glass Release]
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Tokeizara Clan [Glass Release]
CLAN TEMPLATE
Name: Tokeizara Clan
Affiliation: Sato o za Engan
Symbol:
Clan Traits:
-Primary
Ninjutsu- The clan specializes in middle range ninjutsu, utilizing the glass element to in coherence with other jutsu to fight. Taijutsu is widely destained throughout the clan, as it prefers to use it's unique jutsu. All members posses the Suiton, Katon, and glass element.
-Secondary
Contact lenses:- All members of the Tokeizara clan embed themselves as a young child with vision enhanced contacts. These pieces will be molded into contact lenses, wearable by the user. They can enhance sight, but only to the point of real contacts. Despite being made of glass, they do not feel painful in the eyes as one would imagine
-Tertiary
Glass Manipulation:- Every member is born with the abilitly to manipulate the clan's element, glass, or Hariton. There are four tutors in the clan who teach members about the art, if asked. (Rest explained further in KKG/hijutsu)
Kekke Genkai: The Tokeizara pride themselves in having mastered a unique element, which can be used in coherence with many styles. They have control over the glass element, which can be used differently by every member. Unlike some other elements, most of the jutsu do not require any glass nearby to be used. The element can be summoned in a liquidized form, or as a solid. When the glass is summoned, it is not always in a large sheet, like a window. It can be manipulated into different widths, lengths and so on, although summoning more glass requires more chakra. By making the glass more dense and putting chakra inside it, a resilient barrier can be made. It can be used offensively, with large surges of glass, flying shards or needles.
Jutsu
Academey:
- Spoiler:
Name: Hari Tsuya - Glass wake
Rank: E
Type: Ninjutsu
Range: Close (0m-5m) mid (5m-10m) far (10+)
Element: Hariton - glass
Description: A simple jutsu utilized by members of the Tokeizara clan. It is their basic jutsu, used to summon glass.
At E rank: The glass is summoned in a simple form that can be manipulated simply (width and length). Or, the glass is summoned and can be manipulated in a more advanced manner, such as the glass thinning or thickening, curving, spiraling, etc etc. The glass has little offensive or defensive use, it's main purpose to reach things, bind things or be used for more advanced jutsu. Unless it is used for a higher ranking jutsu, the glass is quite firm, but a blow could break it easily.
Name: Glass Style: Glass Shards Jutsu
Rank: D
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: User makes necessary handseals, then forms glass into hardened shards. These shards are rapidly fired at the opponent, and are hard to destroy, due to their complex structure. The shards are slightly longer than kunai. These shards are formed irregularly, and as such, with the light baring down on them their movement patterns are hard for ninja to predict making the shards seem invisible.
Name: Shatter
Rank: D
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: This is a very simple technique utilized by Garaton users. After performing the necessary hand seals, they will place their hand upon anything made of glass. Their chakra will surge into the glass, shattering it instantly.
Name: Hari Kajou - Spiraling glass
Rank: D - C
Type: Ninjutsu
Range: Close (0m-5m) mid (5m-10m)
Element: Hariton - glass
Description: A basic jutsu used by members of the Tokeizara clan.
At D rank: It summons a large block of glass, which is sharpened, before it is sent spiraling at the casters target. It is more lethal than an ordinary projectile, but
like and ordinary projectile, can be dodged quite easily, despite it's speed.
At C rank: the jutsu summons a spear of glass, about three meters in diameter, that is sent spiraling at it's opponent. It can break through walls of earth, but is slowed down by water, lessening it's impact considerably. Because of it's rotation, it is quite hard to deter it from it's cause.
Genin:
- Spoiler:
Name: Hari Kawarimi (Glass Replacement)
Rank: C
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: A more potent variation of the standard Replacement technique, instead of switching spots with a nearby object, the user leaves behind a glass statue of their likeness. The model shatters easily, which can leave minor gashes on an opponent who happens to get caught in the outward burst of jagged shards. This, like any other Kawarimi technique, can only be used twice per thread (by itself or in combination with another Kawarimi technique).
Name: Giragira Tekidan (Glare Grenade)
Rank: C
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: Flashbangs are a most useful tool within a Shinobi's equipment, but sometimes one forgets to bring them along, or simply lack the space in his inventory to pack them. Glare Grenade is a simple, but effective, substitute. By creating a single, hand-sized, blunt-edged square of glass, the user can throw it into the air and, if there is sunlight (a sunny day; overcast with limited sunshine does not suffice), the glass will reflect the rays into the opponent's eyes and blind them for a few moments, just like a flashbang. If the user is indoors or it's dark outside, he can send a pulse of Chakra into the glass to create his own glare, but this has only half the strength of a regular flashbang and thus can prove to be much less effective in practical use.
Name: Yousei Hokori (Fairy Dust)
Rank: C
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: More of a support technique than truly offensive, Fairy Dust turns a handful of sand into a fine powder of glass (or creates that handful through the second method of ninjutsu). The powder can then be blown into an opponent's face to irritate their eyes and, should they breathe it in, probably aggravate their throat into a coughing fit. Shinobi have even used 'Fairy Dust' to coat their weapons, granting them a more abrasive surface while also depositing glass into their enemy's wounds.
Name: Glass Binding
Rank: C
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: The Tokeizara makes some handseals, and glass erupts under the opponent. It proceeds to wind around them tightly, holding them in place as more glass erupts to strengthen the bonds. This is mainly a capturing move for missions, but can also be used to make an opening for another move, usually much stronger. However if one is strong enough they can break the binding in exchange for minor wounds.
Name: Spy Lenses
Rank: C
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: The user will remove their contact lenses. Imbuing them with a small portion of their chakra, these lenses can levitate and be manipulated by the user up to 30 feet away from their body. These lenses act like a second pair of eyes for the user, allowing them to see from another perspective or spy on foes without being noticed.
Name: Telescopic Lenses
Rank: C
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: The user will perform the necessary hand seals and send chakra into the contact lenses which they wear. This allows them to see with greater clarity. They can also zoom their vision in, increasing the distance at which they can see up to three times their normal sight range.
Name: Hari Kakumau - Glass shield
Rank: C
Type: Ninjutsu
Range: Close (0m-5m)
Element: Hariton - glass
Description: This is a jutsu used only by members of the Tokeizara clan. The caster can throw up a shield made of chakra-enhanced glass, capable of defending off projectiles such as Kunai, and jutsu of an equal rank. The shield can be placed anywhere in the five meter range, wether it be a dome, a sphere, or a roof. It is weak to earth (doton) attacks, and resilient to Fire (Katon) and water (Suiton) attacks.
Name: Bakuha Hari - Exploding glass
Rank: C
Type: Ninjutsu
Range: Mid (0m-5m) Far (10+)
Element: Hariton - glass
Description: This is a jutsu used only by members of the Tokeizara clan. The user can create a small round sphere of glass in their hand. They can then throw it, lay it down, or use glass to transport it. It detonates at the users wish, and inside, a gathering of chakra explodes. Chakra-infused glass is sent hurling in all directions, stopping only at an obstacle, or until their momentum wears thin.
Chuunin:
- Spoiler:
Name: Glass Blades
Rank: B
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: The user will begin by forming the necessary hand seals. From their wrists, glass will quickly form, extending out over their hand and past the tips of their fingers by 8 inches, coming to a point at the end. These blades are highly sharp and are rather strong, able to block basic taijutsu techniques as well as things such as senbon, kunai, and shuriken. The blades take a bit of force to break but can be mended for D-ranked chakra. This jutsu also cancels the ability to use ninjutsu until the glass is broken or the jutsu is negated.
Name: Kirameki Tama (Glitter Shot)
Rank: B
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: Glitter Shot, when employed by the right hands, can prove to be a very damaging move. The user creates several shuriken or kunai (but not a mix, only one of the two) of glass. These projectiles are to be thrown by hand. What puts this technique above all other minor elemental projectile jutsu is that, when under the beams of light, the weapons will shine and flare, creating bursts of glare that make them difficult to look at and thus, harder to defend or evade.
Name: Hariton: Sundan: Ichi Roku Sentan - Glass style: tear to pieces: one of six - Spearhead
Rank: B
Type: Ninjutsu
Range: Close (0m-5m) Mid (5m-10m)
Element: Hariton - glass
Description: This is a jutsu used by the Tokeizara clan. The caster must perform a string of hand seals, before they summon 3 1 meter long shards of chakra-infused glass, forming a triangle around the opponent. They will fire at the center, spearing anyone inside. The wounds are quite shallow, drawing blood, and the spears lodge themselves in the body, but the chakra seeps into the wounds, which is extremely painful. The target will often not be able to move for one post, unless the impact is reduced from two or more of the shards. The pain can affect the opponents sight and hearing, as well as slowing them for another post. The shards disappear after one post (from the target).
Name: Hariton: Sundan: Ni Roku Konobou - Glass style: tear to pieces: two of six - Spinning
Rank: B
Type: Ninjutsu
Range: Close (0m-5m)
Element: Hariton - glass
Description: This jutsu can only be utilized by members of the Tokeizara clan. The caster must perform the required hand seals, before four shards of sharp ice sprout from their hips, 5m long. They will begin to rotate, cutting all that stands in the way. The wounds are deep, causing blood loss and the chance of hitting an organ. The blades will be slowed down when they hit the target, or anything heavy. Doton walls/shields can break shards and momentarily slow the rotation, whereas wind attacks will speed it up.
Jounin:
- Spoiler:
Name: Glass Style: Spike Assault
Rank: A
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: One of Tokeizara's stronger moves, they makes a number of handseals, then throws his hands to the ground. An half-inch thick layer of glass spreads across the battlefield, crawling along any surface area it can. After this, the Tokeizara can instantaneously make spikes form out of any place the glass has covered. This allows for the Tokeizara to take full advantage of the battlefield by making it his own environment.
Name: Glass Prism
Rank: A
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: The user will begin by performing the necessary hand seals. Above the target, a point will form, floating a few feet above their head. Rather quickly, glass walls will sprout from this point, reaching the ground and creating a prism. If the target does not notice in time, the prism will close in around them, finally creating a floor below them to prevent escape. This glass is 3in thick and relatively hard to break.
Name: Hariton: Sundan: San Roku Taihou - Glass style: tear to pieces: three of six - Cannon
Rank: A
Type: Ninjutsu
Range: Mid (5m-10m) Far (10+)
Element: Hariton - glass
Description: This jutsu can only be used by members of the Tokeizara clan. The user must perform the required hand seals, before blocks of glass appear around their arm. Every post, the caster can fire two shots (one from each arm) made of glass. They are high speed globes, that explode into hundreds of shards when they shatter. If an opponent was to be hit by one, the blast would send them hurtling backwards, and cause many shallow cuts around the whole body.
Name: Hariton: Sundan: Yon Roku Koujun - Glass style: tear to pieces: four of six - Descent
Rank: A
Type: Ninjutsu
Range: Mid (5m-10m) Far (10+)
Element: Hariton - glass
Description: This jutsu can only be used by members of the Tokeizara clan. The user must perform the required hand seals, Before a gathering of 500 hundred glass petals gather, about 8 ft off the ground above the target. At the users command, they can descend towards the target, and if spend along by wind will go quite fast. Each one makes a tiny cut, but chakra seeps through the tear in the skin to cause pain. Quite weak shields can block the individual petals, but at the users command, they can all strike at once, breaking through strong shields. Whenever one strikes, it disappears, along with the nine furthest away.
Name: Hari Kuuchuukassou (Glass Gliding)
Rank: A
Type: Ninjutsu
Range: Far (10+)
Element: Hariton - glass
Description: The user forms a layer of glass beneath his feet, coating it with a small amount of Chakra to reduce the friction so that it's as if the user is skating on ice when on regular ground. What makes this a handy jutsu is that the Chakra coat softens any noise of movement from the feet, allowing for quick travel while maintaining a high level of stealth. This jutsu allows a Tokeizara member to travel without making any sound at much greater speed which is increased by 50%.
S/Kage:
- Spoiler:
Name: Hariton: Sundan: Go Roku Sanjo - Glass style: tear to pieces: five of six - Laceration
Rank: S
Type: Ninjutsu (forbidden)
Range: Mid (5m-10m) Far (10+)
Element: Hariton - glass
Description: This jutsu can only be used by members of the Tokeizara clan. The user must perform the required hand seals to utilize it. When they have done so, a large staff of glass will appear in their hands. If they swing it, a large, sharp gathering of glass will be sent hurtling in the direction it was swung. Every time a blow lands, the staff gets shorter. After 15 hits, the staff is gone, it's segments break off, or it will disappear when the jutsu is canceled, or if it's time limit is reached (four posts). If a hit is landed, the target will be thrown backwards and sent into a daze. After one minute, the cut will show, and they will begin to feel the pain. The cut may not be healable, but death is nearly never instant. Shields of earth stand little chance against this attack. The best deterrent is a strong current of lightning, targeted at the staff. If it lands, the glass attack disappears, and the staff becomes shorter (by two sections).
Name: Hariton: Sundan: Roku Roku Jikogisei - Glass style: tear to pieces: six of six - Self sacrifice
Rank: S
Type: Ninjutsu (forbidden)
Range: Close (0m-5m) Mid (5m-10m) Far (10+)
Element: Hariton - glass
Description: This jutsu can only be used by members of the Tokeizara clan. The caster will summon a 10M wide sphere of black glass around it's target. A shard of dark glass will be sent hurling inside every post, impaling the target upon contact, only just leaving them alive. After every post, the caster will suffer huge amounts of pain, all ability to think lost. After three posts, the Caster will die, and his chakra will be used to keep the target alive. After the casters death, Hundreds of shards will impale the target, and he will only die at the last blow. The glass dome will then shatter into dust, and the shards will stay impaled in the ground, only removable with an S rank jutsu.
Name: Tokeizara Art: Reality Reversal Jutsu
Rank: S
Type: Ninjutsu
Range: Close (10+)
Element: Hariton - glass
Description: This jutsu can only be used by members of the Tokeizara clan. They must summon liquid (melted) glass, and grows into a larger mirror 20 x 10. Though it is S-Rank this is a quick jutsu used to capture an opponent and quickly change the flow of battle. If an opponent is to go through this liquid mirror they will come out the other side as if nothing happened. However, they find out everything they do is reverse as if they are now taking the place of a reflection and is in an opposite world. Reality is change for the opponent until either the opponent is defeated or the jutsu is released. In the alternate reality everything is reverse. Left is right, up is down, front is back, and even damage is opposite. Striking someones left leg will damage the opponents right arm etc. The Tokeizara claims that countering the damage from the inverted directions simply by processing it all within the mind is not possible. No matter how powerful the opponent even if one is accustomed to fighting in that particular way, their body will not adapt and will continue to fight by reflex, which causes it to continuously succumb to the power's effect.
Quantity: 1
History:
Founding years: (200 years ago)
The clan was founded by Takumi Tokeizara, a seventh son. He was a master of the wind element, and through extensive research, years of travelling and many days spent exhuasting himself, he managed to awaken the glass element. His first son, Tahu, also became a ninja, and managed to utilize the glass element at the age of 7. At first, his father was shocked, but later realized that it was genetical.
First generation: (170 years ago)
With the Family recognized as a clan by Tsuki no kuni, they settled into the clan headquaters. Tahu was made head of clan, and began to develop the bloodline jutsu, expanding the secret knowledge. His younger sister, Tarin, Displayed huge amounts of power, and became the first representative. Tahu's son, Tsumi, was born not soon after.
Second generation: (125 years ago)
Tsumi was announced clan ambasador at his fathers death, whilst his cousin, Trin, became the second head of clan. With the clan expanding, Trin's sister became the first tutor, who was to teach newer members how to use the glass element.
Third genereration: (75 years ago)
This period of time was a dark one for the tokeizara. The grandchild of Tsumi, Kosen, displayed huge amount of power, and out of fear, the tutor tuaght him very little about the glass element. Catching on, Kosen tortured the man, learning all the secrets. He tried to leave Konoha, but was cornered by 4 ANBU, and 4 Tokeizara members, including his uncle, the head of clan. In a rage, he killed them all. Twelve years later, his cousin, Lorlen, killed him, before dieing from wounds he'd sustained in the fight. The title of head of clan was passed onto Lorlen's son.
Fourth generation: (40 years ago):
35 years after the tragedy, the tutor's family was blamed for the incident. They denyed it, and were forgiven. However, a Rival clan from Kusa saw an oppurtunity to stir up trouble. They brainwashed one of the members into hating the tutor and his closest relatives. He then convinced his friends to take action. Word reached Lorlen's grandson, Lojin, but it was too late. The family had been slaughtered, as well as anyone who'd witnessed it. Lojin caught the murderers, and they were sent to a court, were they were found guilty. However, Many members had gone, scared of what might've happened to them. The family went it's seperate ways.
Present day:
Little has changed. The members do not speak to each other, or even know where the others live. Lojin died five years ago from lung cancer, but his son Lorin has a small family living in Konoha, and he dreams of making the clan into what it once was.
Last edited by Dat Nigga on Fri Dec 09, 2011 12:53 am; edited 1 time in total
Dat Nigga- Chuunin
- Posts : 4
Ryo : 1893610
Join date : 2011-12-08
Re: Tokeizara Clan [Glass Release]
Name: Tokeizara Art: Reality Reversal Jutsu
Rank: S
Type: Ninjutsu
Range: Close (10+)
Element: Hariton - glass
Description:
This jutsu can only be used by members of the Tokeizara clan. They must
summon liquid (melted) glass, and grows into a larger mirror 20 x 10.
Though it is S-Rank this is a quick jutsu used to capture an opponent
and quickly change the flow of battle. If an opponent is to go through
this liquid mirror they will come out the other side as if nothing
happened. However, they find out everything they do is reverse as if
they are now taking the place of a reflection and is in an opposite
world. Reality is change for the opponent until either the opponent is
defeated or the jutsu is released. In the alternate reality everything
is reverse. Left is right, up is down, front is back, and even damage is
opposite. Striking someones left leg will damage the opponents right
arm etc. The Tokeizara claims that countering the damage from the
inverted directions simply by processing it all within the mind is not
possible. No matter how powerful the opponent even if one is accustomed
to fighting in that particular way, their body will not adapt and will
continue to fight by reflex, which causes it to continuously succumb to
the power's effect.
This is space time which is a no no
The cut may not be healable, but death is nearly never instant. < in the first S rank jutsu medic ninjutsu will work so remove this
Rank: S
Type: Ninjutsu
Range: Close (10+)
Element: Hariton - glass
Description:
This jutsu can only be used by members of the Tokeizara clan. They must
summon liquid (melted) glass, and grows into a larger mirror 20 x 10.
Though it is S-Rank this is a quick jutsu used to capture an opponent
and quickly change the flow of battle. If an opponent is to go through
this liquid mirror they will come out the other side as if nothing
happened. However, they find out everything they do is reverse as if
they are now taking the place of a reflection and is in an opposite
world. Reality is change for the opponent until either the opponent is
defeated or the jutsu is released. In the alternate reality everything
is reverse. Left is right, up is down, front is back, and even damage is
opposite. Striking someones left leg will damage the opponents right
arm etc. The Tokeizara claims that countering the damage from the
inverted directions simply by processing it all within the mind is not
possible. No matter how powerful the opponent even if one is accustomed
to fighting in that particular way, their body will not adapt and will
continue to fight by reflex, which causes it to continuously succumb to
the power's effect.
This is space time which is a no no
The cut may not be healable, but death is nearly never instant. < in the first S rank jutsu medic ninjutsu will work so remove this
Kai Terumi- Kage
- Posts : 57
Ryo : 1893679
Join date : 2011-12-08
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